Animals

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Animals

Animals in Ymir are a source of meat and leather and can be found in four forms:

  1. As a Resource that can be gathered by a hunter.
  2. As a herd roaming on the world map, which the player can either hunt or capture.
  3. As a hostile Unit during a random event while exploring the world map.
  4. As an inventory item obtained through capture or breeding.

While a hunter or attacking a herd provides meat and leather directly, animals in inventory form must be processed by a butcher.

note: disbanding an army unit animal will turn it into its inventory form and the player will not be able to recruit it anymore.

Breedable animals[edit | edit source]

New animals are bred over time in the cattle farm's annex, the pasture.

A paddock with empty room and a worker is required to store new animals.

Each pasture will require two animals of the same type to be built.

Woolly animals[edit | edit source]

Woolly animals also produce wool along with meat and leather and can be used to build a wool pasture, an annex of the cattle farm, dedicated to producing wool only.

Animals[edit | edit source]

Ranchable Animals[edit | edit source]

Animals\Climates Nordic Oceanic Continental Tropical Mediterranean Arid Desert
Buffalo X X
Camel X X
Capybaras X
Chicken X X X
Cow X X X X
Deer X X X
Goat X X
Horse X X X
Llama X X
Ostrich X X
Rabbit X X
Sheep X X

All of the above animals can appear as a exploitable tile resource, used by the Hunter.
Captured animals can be used for building pasture at the Cattle Farm.

Butcher rates of ranchable animals[edit | edit source]

Animals/ Produced items Meat Leather Wool Animals
Buffalo 4 1.8 0 0.5
Camel
Capybaras
Chicken
Cow
Deer 4 1 0 0.5
Goat 4 0.8 0 0.5
Horse 4 0.5 0 0.5
Llama 4 0.8 0.5 0.5
Ostrich
Rabbit
Sheep

(These rates can vary after new patches come out)

Other Animals[edit | edit source]

Animals\Climates Nordic Oceanic Continental Tropical Mediterranean Arid Desert
Bear X X X X X X X
Elephant X
Fish* X X X X X X X
Mammoth X
Wolves X X X X X X X

* appears only as a exploitable tile resource, which is exploited by the Fisherpig.