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Porkoderthal
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Porkoderthal
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== Stats == * On average, each game should have 200 ''Porkoderthalian tribe'' formations present at the start (Min: 125, Max: 307<ref name="qol_update_testing">Tested on Farming QoL Update. 200 saves generated/tested for ~40K formations total.</ref>). * Each formation has on average 11 Porkoderthal in them (Min: 3, Max: 40<ref name="qol_update_testing" />). Each formation can have a variety of resources present<ref name="qol_update_testing" />: {| |- ! Resource ! Chance ! Average ! Minimum ! Maximum |- | [[Hammers]] | 100% | 6.67 | 3 | 71 |- | [[Shells]] | 100% | 6.67 | 3 | 71 |- | [[Adornments]] | 100% | 4.50 | 2 | 47 |- | [[Meat]] | 40% | 7.24 | 4 | 50 |- | [[Fish]] | 40% | 7.17 | 4 | 57 |- | [[Leather]] | 40% | 8.42 | 4 | 80 |- | [[Wood]] | 40% | 10.03 | 6 | 83 |- | [[Pottery]] | 40% | 6.55 | 3 | 54 |- | [[Javelins]] | 10% | 5.95 | 6 | 28 |- | [[Pearls]] | 10% | 4.87 | 6 | 47 |- | [[Wool]] | 10% | 4.02 | 7 | 24 |- | [[Silver]] | 1% | 5.51 | 6 | 9 |}
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