Description[edit | edit source]
- As a region square harvestable with the hunter building chain
- As a herd roaming on the world map which the player can either hunt or capture
- As an army unit as a result of a random event while exploring the world map
- As an inventory item obtained by capturing a herd, breeding or a capture made by your hunters
note: disbanding an army unit animal will turn it into its inventory form and the player will not be able to recruit it anymore.
Location[edit | edit source]
Rabbits can be found in the following climates :
Breeding[edit | edit source]
New animals are bred over time in the cattle farm's annex, the pasture.
A paddock with empty room and a worker is required to store new animals.
Each pasture will require one animal of the same type to be built.
Rabbits can be bred in the following climates :
Rabbits do not produce leather when butchered.