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Porcopedia
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Carrots
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[[Category: Resources list]] {{infoboxResource | image = CarrotsProduce.png | tech = | type = [[Resource]] | location = [[Continental]] and [[Oceanic]] | producer = [[Gathering camp|Gathering camp or Farm]] | madefrom = Natural patches and Fields | usedfor = | usedin = | usedby = [[Population needs|Population]] }} '''Carrots''' are a [[Crops guide|Crop]] and a [[Resources|Resource]]. It can be found and grown in [[Continental]] and [[Oceanic]] [[Climates]]. ''Carrots'' can be consumed to fulfill the [[Food]] [[Vital needs|Vital Need]]. Like all food crops, ''Carrots'' require a [[Civilization Point]] in [[File:IconCustoms.png|16px|link=Civilization Point#Cultural_Customs]] [[Civilization Point#Cultural_Customs|Cultural Customs]] in order to be consumed, and another point in [[File:IconSkills.png|16px|link=Civilization Point#Cultural_Skills]] [[Civilization Point#Cultural_Skills|Cultural Skills]] in order to be grown in farms. It can always be gathered from wild crops without requiring a point investment into [[File:IconSkills.png|16px|link=Civilization Point#Cultural_Skills]] [[Civilization Point#Cultural_Skills|Cultural Skills]]. ''Carrots'' are often paired with [[Wheat]] and [[Apples]] as the main diet of porcos in the [[Climates]] it can be grown in. ''Carrots'' are the only crop in the [[Continental]] and [[Oceanic]] climates that are not used in industry, and thus are sole used to fulfill the porcos [[Population needs|vital needs]]. =Gather rate= The gather rate for natural patches is 0.01 to 0.02 per carrot tile. The gather rate for Fields is 0.1 - 0.2 per field annex (depends on fertility). The Field annexes can be placed in fertility ranging from 1 to 4 it is advised to place the Fields in the highest possible fertility. ([[Continental]] mostly has 3 fertility while [[Oceanic]] can range between 2 and 4 fertility) The Yield of carrot fields and natural patches can be increased substantialy by the use of more [[Culture Point|Culture Points]], for example the yield of a carrot field on 3 fertility can be brought up to 0.45 carrots per field annex. (As of v0.3.1.x) =Climate Distribution= {| class="wikitable" |- ! Terrain !! Grown |- |align="center"| [[Nordic]] ||align="center"| |- |align="center"| [[Oceanic]] ||align="center"| X |- |align="center"| [[Continental]] ||align="center"| X |- |align="center"| [[Tropical]] ||align="center"| |- |align="center"| [[Mediterranean]] ||align="center"| |- |align="center"| [[Arid]] ||align="center"| |- |align="center"| [[Desert]] ||align="center"| |} {{ResourcesPopNav}}
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