The Kiln is an advanced-settlement production building that effectively replaces the Charcoal Clamp, allowing 2 workers and higher building efficiency for Charcoal production. Later knowledges also allow Kilns to begin producing Coke, Plaster, and Cement for the construction of advanced buildings.
Buildings[ | ]
Appearance | Building Level | Unlocked By | Build Cost | Base Efficiency | Workers | Profession | Movable |
---|---|---|---|---|---|---|---|
3 | Kiln | 5 Shovels
10 Mudbricks 6 Clay |
2.0 | 2 | Miner |
Production[ | ]
To find out how much your buildings will produce, look up your current Workforce and divide it by the Needed Workforce for that recipe.
Recipe | Unlocked
By |
Cost per Units Produced* | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Workforce | Wood | Clay | Mud | Coal | Charcoal / | Limestone | Bricks | Ashes | ||
3 Charcoal | Charcoal | 2.0 | 4 | 1 | ||||||
2 | ||||||||||
Coke | Coke | 1.0 | 1 | |||||||
Plaster | Plaster | 1.0 | 1 | 1.5 | ||||||
Cement | Concrete | 1.0 | 1 | 1 | 0.5 | 1 |
* Charcoal production is unusual in that the game calculates it as batches of 3 units. All costs are shown this same way to avoid rounding errors.